Staff Profile
Alex Forbes-Calvin
PCGamesInsider Contributing Editor
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Email Address
About
About
Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.
Articles by Alex Forbes-Calvin
All articles written by Alex Forbes-Calvin
Industry Icon
May 28th, 2019
The making of Counter-Strike: How a Half-Life mod went from hobby project to the big leagues
News
May 28th, 2019
'Modding is where the next big game idea will come from,' says Counter-Strike creator Minh Le
News
May 27th, 2019
Superhot shoots past the two million sales mark, PC has around 40 per cent share
News
May 27th, 2019
29 per cent of EA's FY18/19 net revenue went on R&D
Firm spent a cool $1.43bn on research and development, a nine per cent increase year-on-year
Interviews & Opinion
May 27th, 2019
Why Tencent acquired Malmo's Sharkmob, the new studio founded by Ubisoft Massive and IO vets
News
May 27th, 2019
Grand Theft Auto V was behind over a quarter of Take-Two's net revenue for last financial year
91.8 per cent of net revenue came from the firm's Top Five titles
Feature
May 24th, 2019
$1.2bn and almost six years later: How Microsoft supports indies with ID@Xbox and Game Pass
US boss Chris Charla and EU head Agostino Simonetta tell us more
News
May 24th, 2019
China drives Total War: Three Kingdoms to break series pre-order records
Chief product officer Rob Bartholomew says the franchise has finally broken Korea and China
News
May 24th, 2019
Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED
News
May 23rd, 2019
GOG is trying to be a one-stop launcher for gamers with new Galaxy 2.0 client
Polish storefront trying to put itself at the centre of the PC games market
Industry Icon
May 28th, 2019
The making of Counter-Strike: How a Half-Life mod went from hobby project to the big leagues
News
May 28th, 2019
'Modding is where the next big game idea will come from,' says Counter-Strike creator Minh Le
News
May 27th, 2019
Superhot shoots past the two million sales mark, PC has around 40 per cent share
News
May 27th, 2019
29 per cent of EA's FY18/19 net revenue went on R&D
Firm spent a cool $1.43bn on research and development, a nine per cent increase year-on-year
Interviews & Opinion
May 27th, 2019
Why Tencent acquired Malmo's Sharkmob, the new studio founded by Ubisoft Massive and IO vets
News
May 27th, 2019
Grand Theft Auto V was behind over a quarter of Take-Two's net revenue for last financial year
91.8 per cent of net revenue came from the firm's Top Five titles
Feature
May 24th, 2019
$1.2bn and almost six years later: How Microsoft supports indies with ID@Xbox and Game Pass
US boss Chris Charla and EU head Agostino Simonetta tell us more
News
May 24th, 2019
China drives Total War: Three Kingdoms to break series pre-order records
Chief product officer Rob Bartholomew says the franchise has finally broken Korea and China
News
May 24th, 2019
Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED
News
May 23rd, 2019
GOG is trying to be a one-stop launcher for gamers with new Galaxy 2.0 client
Polish storefront trying to put itself at the centre of the PC games market
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