SuperData: PC digital spending down four per cent year-on-year for April

SuperData: PC digital spending down four per cent year-on-year for April

During April 2019, digital PC revenue saw a four per cent dip compared to the year before.

That's according to research from New York-based SuperData, which says that for the month $8.86bn was spent globally on PC, mobile and console games worldwide. That's an increase of seven per cent year-on-year.

Console sales were up 17 per cent, making up some of the decline we saw in the PC market.

On the PC side of things, SuperData says that there was "modest growth" on the free-to-play side of things, meaning that it's premium sales that are letting the side down. This time last year, Playerunknown's Battlegrounds was still selling rather healthily, which might explain the 2019 decline.

League of Legends continues to hold the top spot ahead of Eastern MMOs Dungeon Fighter Online and Fantasy Westward Journey Online II. Fortnite manages fifth place, while Wargaming's World of Tanks charts at the No.6 spot for the month. 

Sekiro: Shadows Die Twice from Activision and FromSoftware comes in eighth place. 

Here are the top-grossing PC titles for April 2019:

1. League of Legends, Riot
2. Dungeon Fighter Online, Neople
3. Fantasy Westward Journey Online II, NetEase
4. Crossfire, Smilegate
5. Fortnite, Epic
6. World of Tanks, Wargaming
7. Tom Clancy's The Division 2, Ubisoft
8. Sekiro: Shadows Die Twice, Activision
9. Hearthstone West, Blizzard
10. Counter-Strike: Global Offensive, Valve

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.