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Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED

Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED

Despite reports that GOG is in financial trouble, sales revenue for CD Projekt's storefront is up almost a third year-on-year.

The firm's Q1 2019 financial report - for the period between January 1st 2019 and March 28th, 2019 - shows that the DRM-free shop saw sales revenue rise by 30.9 per cent year-on-year to zł33.8m ($8.8m).

This offset a slight decline in sales revenue from CD Projekt RED, which brought in zł49.7m ($13.5m) for the period - a dip of 4.5 per cent year-on-year.

Incidentally, GOG now boasts over 600 developers with over 2,700 curated titles on its platform. CD Projekt still isn't giving any indication as to how many users that the storefront boasts, which is likely not a good sign. No doubt the firm's new Galaxy 2.0 launch will be aiming to attract more people to the GOG ecosystem in the next few years

Meanwhile, the company has allocated zł25m ($6.5m) to research and development on new games and tech in Q1 2019. We imagine the bulk of that is going towards Cyberpunk 2077, in addition to pre-production on CD Projekt RED's next RPG title and the mobile version of Gwent.

Cyberpunk 2077 now boasts over 400 members of staff.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.