Staff Profile
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About
About
Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.
Articles by Alex Calvin
All articles written by Alex Calvin
Feature
Feb 8th, 2018
Yes to PC; No to Rock Band (for now) - Mad Catz tells us about its latest life
News
Feb 8th, 2018
Blizzard bans "worst" griefer it has encountered in Overwatch
Current and all future accounts banned for player who has ruined 'thousands' of games
News
Feb 8th, 2018
2017 was GTA Online's biggest year yet, Take Two isn't interested in battle royale games
Digitally delivered revenue grow eight per cent to $258.4m - that's 54 per cent of total revenue
Feature
Feb 7th, 2018
After four years in Early Access, survival title Rust is launching this month
Facepunch Studios' Newman tell us about the studio's time in Steam's alpha programme
News
Feb 7th, 2018
Council of Paris looking into Quantic Dream public funding following reports of an unhealthy working culture
News
Feb 7th, 2018
Quantic Dream says rumours about its unhealthy studio culture are a "smear campaign"
News
Feb 7th, 2018
26m people played Playerunknown's Battlegrounds in Early Access
There's been enough chicken dinner to feed Iceland's population for just under one year, too
News
Feb 6th, 2018
Bidvine is now letting consumers hire pro-gamers to help them improve at Call of Duty

Yes to PC; No to Rock Band (for now) - Mad Catz tells us about its latest life

Blizzard bans "worst" griefer it has encountered in Overwatch
Current and all future accounts banned for player who has ruined 'thousands' of games

2017 was GTA Online's biggest year yet, Take Two isn't interested in battle royale games
Digitally delivered revenue grow eight per cent to $258.4m - that's 54 per cent of total revenue

After four years in Early Access, survival title Rust is launching this month
Facepunch Studios' Newman tell us about the studio's time in Steam's alpha programme

Council of Paris looking into Quantic Dream public funding following reports of an unhealthy working culture

Quantic Dream says rumours about its unhealthy studio culture are a "smear campaign"

26m people played Playerunknown's Battlegrounds in Early Access
There's been enough chicken dinner to feed Iceland's population for just under one year, too

Bidvine is now letting consumers hire pro-gamers to help them improve at Call of Duty
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