Staff Profile
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About
About
Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.
Articles by Alex Calvin
All articles written by Alex Calvin
News
May 27th, 2019
Superhot shoots past the two million sales mark, PC has around 40 per cent share
News
May 27th, 2019
29 per cent of EA's FY18/19 net revenue went on R&D
Firm spent a cool $1.43bn on research and development, a nine per cent increase year-on-year
Interviews & Opinion
May 27th, 2019
Why Tencent acquired Malmo's Sharkmob, the new studio founded by Ubisoft Massive and IO vets
News
May 27th, 2019
Grand Theft Auto V was behind over a quarter of Take-Two's net revenue for last financial year
91.8 per cent of net revenue came from the firm's Top Five titles
Feature
May 24th, 2019
$1.2bn and almost six years later: How Microsoft supports indies with ID@Xbox and Game Pass
US boss Chris Charla and EU head Agostino Simonetta tell us more
News
May 24th, 2019
China drives Total War: Three Kingdoms to break series pre-order records
Chief product officer Rob Bartholomew says the franchise has finally broken Korea and China
News
May 24th, 2019
Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED
News
May 23rd, 2019
GOG is trying to be a one-stop launcher for gamers with new Galaxy 2.0 client
Polish storefront trying to put itself at the centre of the PC games market
Success Story
May 22nd, 2019
Why Anno 1800 became the fastest-selling entry in the 21-year-old franchise
News
May 22nd, 2019
SuperData: PC digital spending down four per cent year-on-year for April
Premium letting the side down with "modest growth" for free-to-play

Superhot shoots past the two million sales mark, PC has around 40 per cent share

29 per cent of EA's FY18/19 net revenue went on R&D
Firm spent a cool $1.43bn on research and development, a nine per cent increase year-on-year

Why Tencent acquired Malmo's Sharkmob, the new studio founded by Ubisoft Massive and IO vets

Grand Theft Auto V was behind over a quarter of Take-Two's net revenue for last financial year
91.8 per cent of net revenue came from the firm's Top Five titles

$1.2bn and almost six years later: How Microsoft supports indies with ID@Xbox and Game Pass
US boss Chris Charla and EU head Agostino Simonetta tell us more

China drives Total War: Three Kingdoms to break series pre-order records
Chief product officer Rob Bartholomew says the franchise has finally broken Korea and China

Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED

GOG is trying to be a one-stop launcher for gamers with new Galaxy 2.0 client
Polish storefront trying to put itself at the centre of the PC games market

Why Anno 1800 became the fastest-selling entry in the 21-year-old franchise

SuperData: PC digital spending down four per cent year-on-year for April
Premium letting the side down with "modest growth" for free-to-play
Top Stories
Events
Develop: Brighton 2025 | Europe | Jul 8th |
TennoCon 2025 | North America | Jul 18th |
BitSummit 2025 | Asia | Jul 18th |
Pocket Gamer Connects Summit Shanghai 2025 | Asia | Jul 30th |
Pocket Gamer Connects Summit Shanghai 2025 | Asia | Jul 30th |
GenCon 2025 | North America | Jul 31st |
ChinaJoy 2025 | Asia | Jul 31st |
SIGGRAPH 2025 | North America | Aug 10th |