Staff Profile
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About
About
Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.
Articles by Alex Calvin
All articles written by Alex Calvin
News
Oct 30th, 2020
Ubisoft bumps Far Cry 6 and Rainbow Six Quarantine releases
CEO Guillemot also outlines the work the company has done to stamp out toxicity
News
Oct 30th, 2020
CD Projekt's Kiciński apologises for Cyberpunk 2077 crunch remarks
"I have nothing to say in my defence. What I said was not even unfortunate, it was utterly bad"
Job News
Oct 30th, 2020
Activision Blizzard hiring for over 2k staff... after firing around 800
CEO Kotick says it needs more employees to help meet its production demand
News
Oct 29th, 2020
Ubisoft rebrands Uplay+, service coming to Luna and Stadia
Set for Amazon's platform next month, no data set for Google's
News
Oct 29th, 2020
CD Projekt's Kiciński insists Cyberpunk 2077 crunch was "not that bad"
Joint CEO says that not everyone at the studio was working longer hours to complete the game

Ubisoft bumps Far Cry 6 and Rainbow Six Quarantine releases
CEO Guillemot also outlines the work the company has done to stamp out toxicity

CD Projekt's Kiciński apologises for Cyberpunk 2077 crunch remarks
"I have nothing to say in my defence. What I said was not even unfortunate, it was utterly bad"

Activision Blizzard hiring for over 2k staff... after firing around 800
CEO Kotick says it needs more employees to help meet its production demand

Ubisoft rebrands Uplay+, service coming to Luna and Stadia
Set for Amazon's platform next month, no data set for Google's

CD Projekt's Kiciński insists Cyberpunk 2077 crunch was "not that bad"
Joint CEO says that not everyone at the studio was working longer hours to complete the game
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