Staff Profile
Sophia Aubrey Drake
Developer Evangelist & Big Indie Pitch Manager / Special Features Writer
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Twitter
About
About
Queen of all things Indie. Sophia is Steel Media’s Big Indie Pitch Manager and Developer Evangelist. She’s also a global speaker and lifelong gamer with a fanatical love of all things Nintendo and Japan. So much so that she’s written a thesis on one and lived in the other.
Articles by Sophia Aubrey Drake
All articles written by Sophia Aubrey Drake
Interviews & Opinion
May 27th, 2024
Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
News
May 3rd, 2024
Tekore Studio emerge from the shadows to win the Very Big Indie Pitch with their game KORE
News
Mar 26th, 2024
Kohlrabi Starship's cozy space farming game takes home the win at Pocket Gamer Connects San Francisco 2024
Interviews & Opinion
Mar 1st, 2024
"VR has the ability to immerse players more than any other medium": Jante Interactive discuss creating Tea is Served
News
Jan 29th, 2024
Oddiko wins The Very Big Indie Pitch with Viking pub management game Beer and Plunder
Interviews & Opinion
Oct 16th, 2023
"We're driven by the love for games that make you feel nice and cozy": Housefolk discuss creating endearing and lighthearted games
Interviews & Opinion
Sep 25th, 2023
Chicken Scratch sit down to discuss creating fresh multiplayer experiences
Interviews & Opinion
Jul 6th, 2023
City From Naught discuss Keyword2: Hotpot Detective and their experiences in Indie development
Interviews & Opinion
Jul 5th, 2023
Bruno Cézar discusses thinking mixing outside thinking, comedy, and indie game development
We speak to Big Indie Pitch third-place runner-up Bruno Cézar
Interviews & Opinion
Jun 26th, 2023
Ánimo Games Studio discusses their journey, coding and Star Stuff
News
May 26th, 2023
Ánimo Games Studio's cosmic puzzler Star Stuff wins the Very Big Indie Pitch in Seattle
Interviews & Opinion
Feb 6th, 2023
Whacky Mole Studio discuss their development journey and Mineral Madness
We speak to Big Indie Pitch third-place prize winner Whacky Mole Studio

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship

Tekore Studio emerge from the shadows to win the Very Big Indie Pitch with their game KORE

Kohlrabi Starship's cozy space farming game takes home the win at Pocket Gamer Connects San Francisco 2024

"VR has the ability to immerse players more than any other medium": Jante Interactive discuss creating Tea is Served

Oddiko wins The Very Big Indie Pitch with Viking pub management game Beer and Plunder

"We're driven by the love for games that make you feel nice and cozy": Housefolk discuss creating endearing and lighthearted games

Chicken Scratch sit down to discuss creating fresh multiplayer experiences

City From Naught discuss Keyword2: Hotpot Detective and their experiences in Indie development

Bruno Cézar discusses thinking mixing outside thinking, comedy, and indie game development
We speak to Big Indie Pitch third-place runner-up Bruno Cézar

Ánimo Games Studio discusses their journey, coding and Star Stuff

Ánimo Games Studio's cosmic puzzler Star Stuff wins the Very Big Indie Pitch in Seattle

Whacky Mole Studio discuss their development journey and Mineral Madness
We speak to Big Indie Pitch third-place prize winner Whacky Mole Studio
Top Stories
Events
Canadian Esports & Gaming Industry Summit | North America | Mar 28th |
Game Creators Conference 2025 | Asia | Mar 28th |
Game Pavilion 2025 | Asia | Mar 29th |
Games Industry Law Summit On Tour 2025 | Europe | Apr 1st |
London Games Festival 2025 | Europe | Apr 2nd |
Games Meets Music 2025 | Europe | Apr 3rd |
Games Gathering Lviv 2025 | Europe | Apr 3rd |
Atlantic Games Conference 2025 | Europe | Apr 4th |