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Xuanwu Qu, Nanjing Shi, China
But don’t expect to be running ray-traced games well on an old 1060
Graphics firm may also be setting up a structure to let third-parties in on the streaming service
Technical director Ahmed Elhasairi dives deep into its procedural animation technology and how to monetise your moves
GPU company wants to make its PhysX technology available for robotics, artificial intelligence and automated vehicle researchers
The new 20- series cards are the first to use Nvidia’s Turing architecture
Hardware giant clears up concerns over lowering the bar for HDR
API deprecation has seen many question the future of game development on macOS
Texas-based outfit reckons the big M has infringed patents on lighting and shadow graphics tech
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