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Haley Uyrus - now working at Mediatonic as marketing and communications manager - tells us about the trailers for Failbetter's latest release
Midnight Hub CEO and producer Sara Casén tells us how her studio and its debut title Lake Ridden came together
CEO and co-founder Josh Holmes talks leaving the Halo makers and teaming up with London-based cloud start-up Improbable
Marketing and comms man Steve Filby takes us behind the scenes on the French-made indie hit
After launching on December 7th, Shadowhand made more gross revenue in its first month than the studio's previous title Regency Solitaire made in its lifetime.
Being your own boss, knowing when to switch off, the challenges of working from home and the differences of marketing triple-A and indie titles
"The reality is every game you make as an indie is your make or break"
Its a shame Gemly hasn't become the digital distribution system Techland had hoped. There's enough…
Technically, according to the contract all steam users agree to, Steam is a subscription service…
Devils advocate, Steam is still the most popular because the applications for non-early-access games…
As a person who’ve been hoping Diablo would come to the mobile market since the release of…
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