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Designer Sébastien Bénard and marketing boss Steve Filby tell us more
MPs also frustrated at lack of co-operation from some companies in the industry
After years of teasing, UK indie studio Dlala Studios is at the helm of a brand new entry in the series
"There are always challenges when you work with early-stage technology, but we worked with Improbable on those"
Creative director Paul Sage tells us how it has changed the looter shooter title and what it feels like to work on a game dominated by negative coverage upon announcement