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#PCGICYMI - The biggest stories and hottest features of the week - Dead Cells, DCMS report, Battletoads and much more!

#PCGICYMI - The biggest stories and hottest features of the week - Dead Cells, DCMS report, Battletoads and much more!

At the start of each week, we collect the biggest stories and the hottest features of the last seven days.

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What Motion Twin learnt from making Dead Cells

Designer Sébastien Bénard and marketing boss Steve Filby tell us more

Loot boxes, age ratings and gambling: Everything the UK games industry needs to know from today's DCMS report

MPs also frustrated at lack of co-operation from some companies in the industry

Why Rare finally brought Battletoads back

After years of teasing, UK indie studio Dlala Studios is at the helm of a brand new entry in the series

Bossa doesn't blame Improbable for Worlds Adrift's cancellation

"There are always challenges when you work with early-stage technology, but we worked with Improbable on those"

Why Gearbox doesn't see Borderlands 3 as a competitor to Destiny and The Division

Creative director Paul Sage tells us how it has changed the looter shooter title and what it feels like to work on a game dominated by negative coverage upon announcement


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.