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Firm lands exclusive partnership with rights holder Legendary Entertainment
COO Collister Johnson discusses why the publishing giant parted ways with developer Bungie last year
Application for the hacking IP more likely to be the French publisher bringing the franchise to the silver screen
The simulation title might have provided the studio with stability but director Mark Morris says that the developer works best with its back against the wall
Follows writer demanding $16m - or six per cent - of revenue generated by the video games series
"They are trying to find good developers to work with them and to make sure that the game we will do is good enough"
"We're thinking about what it means to be truly independent, what it means to self-publish, and crucially, what Destiny's future can now look like for our players"
But the game will still be appearing on Blizzard's Battle.net
Writer has asked for six per cent of total profits having signed flat upfront deal on the past
Assistant marketing director Zac Antonaci tells us what worked for the Cambridge-based game maker and what lessons it has learnt
In addition to the Act of War franchise
Media and artists benefit financially, but could have sweeping negative impact on the way social networks are used
CEO Lars Wingefors tells us about the firm's exponential growth since 2013 and what its plans are moving forward
"The original games gave fans a massive content offer and provided a pure and genuinely fun arcade shooter experience"
European digital and marketing VP Hervé Hoerdt says this makes for a sustainable business
SM Business Network…
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…