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Celebrating successful projects and finding out how they did it
'It's going better than I expected, and I'm an optimist'
“Absolver's success shows that even though it's a very competitive market, there is always room for original gaming experiences.”
Since its purchase by Chinese entertainment firm Fukong, Jagex is leaner and meaner than ever. Senior product director Neil McClarty tells us more
How a London-based tech company is levelling the games development landscape
Why Jean-Christophe Baillie is making a single shard MMO and what he learnt from No Man's Sky
After almost three years, The Long Dark launched out of Early Access this August
Despite going free-to-play in 2018, half a million people just paid at least $39.99 for Fortnite
In April 2016, Dodge Roll Games released roguelike shooter Enter the Gungeon. Now more than a year later, the title has smashed the million sales mark
Developer Christine Love thought it would take years to recoup Ladykiller in a Bind's budget; it took just nine months