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Studio MDHR pushes back Cuphead DLC as coronavirus pandemic impacts development

Studio MDHR pushes back Cuphead DLC as coronavirus pandemic impacts development

Canadian developer Studio MDHR has delayed the release of the upcoming Delicious Last Course for its beloved and super tough platformer Cuphead.

In a post on Twitter, studio founders Chad and Jared Moldenhauer said that they wanted this DLC to be the best work it puts out. The duo said that with the COVID-19 coronavirus pandemic and remote working that had come with it had impacted the quality of the project, so they needed more time to finish up.

"In true Studio MDHR fashion, we aren't content for this final chapter to be anything less than our best work," the Moldenhauers said. "Throughout development, we've challenge ourselves to put everything we've learned from making Cuphead into the quality of The Delicious Last Course's animation, design and music.

"Meeting this standard has been extremely challenging for us amid the global pandemic that has affected so many of our fellow developers. Rather than compromise on our vision in response to COVID, we’ve made the difficult decision to push back the release of The Delicious Last Course until we are confident it will delight the Cuphead community the way we feel it should.”

The Delicious Last Course was set for launch in 2020; it now looks like it's coming out next year.

Between its launch back in September 2017 and October 2019, Cuphead sold over five million copies. We caught up with MDHR co-founder Chad Moldenhauer following the game's launch to go behind the scenes on how the hit indie title was made and how it sold two million copies within its first 12 weeks on sale.

There's also a Cuphead TV show coming to Netflix in the future, with MDHR teaming up with animation firm King Features for this project.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.