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1. INSIGHT: Here is all the art your marketing people are going to need to promote your game
Haley Uyrus' column continues, this time looking at what developers need to know about creating key art
2. Resident Evil, Monster Hunter World and Devil May Cry 5: How Capcom got its mojo back on PC
UK marketing boss Antoine Molant discusses the Japanese publisher's recent success on the platform and what it has learnt from its past PC mistakes
3. How German indie publisher Daedalic landed The Lord of the Rings license
The firm is putting $5m-plus behind the development of this game alone
4. INSIGHT: How to finance your indie games development studio - Part One
Game Dragons director and industry veteran Philip Oliver gives you the lowdown on dealing with investors and publishers
5. Streaming, Epic, first-party support and Linux: Here are the biggest trends from GDC 2019
Though the show was low on announcements, there's still a lot to glean about where the games market is going