It's fair to say that no-one really could have anticipated how big Fortnite would become.
When the game launched a year ago, it was a survival and crafting title. Despite its early success - which saw 500,000 people paying for the Founders Pack for the free-to-play game - no-one could have predicted that this would become one of the most talked-about games in the world.
That's in large part to the portion of Fortnite that took it to the stratosphere - Battle Royale - not being part of the game at launch. That came later, in September, and the title hasn't stepped off the accelerator since.
To commemorate Fortnite's first year in the wild, we're going to look at the ten ways the title has impacted the video games market.
Click here to view the list »