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EA rolling out public test for its Project Atlas cloud tech

EA rolling out public test for its Project Atlas cloud tech

Publishing giant Electronic Arts has revealed that it will shortly be testing its Project Atlas cloud games tech.

That's according to CTO Ken Moss (pictured), who posted on Medium that users who sign up to the technical trial will be able to play FIFA 19, Titanfall 2, Need for Speed Rivals and Unravel, which the exec says provides a decent range of experiences. Moss says that this test will be focusing on PC, but ultimately users will be able to play titles on a variety of devices including smart TVs and mobile devices.

EA hasn't announced a firm date for the technical trial just yet.

Project Atlas is being powered by Amazon Web Services, who has been a long-term partner of EA and its online infrastructure.

Moss was also keen to point out that streaming is just one part of Project Atlas, which was announced last year and is designed to integrate other technologies with its Frostbite game engine. Another of these is AI, which the tech boss says can be used to speed up development.

This echoes what EA VP of strategic growth Matt Bilbey said earlier this year, that Atlas is partly about making sure it understands how streaming works for when the tech is widely used.

"The bottom line is this. Cloud gaming is coming. It’s no longer a question of if, but when," Moss wrote.

"It’s still really early days but we’re excited to take this next step in our learning, and it’s great to be able to do it with some of you in our community. This is about enhancing the quality of our games and services for a cloud-powered future. So if there is an opportunity to elevate the experience and inspire more people to play, we are going to explore it."


Editor - PC Games Insider

Alex Calvin launched PCGamesInsider.biz in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.

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