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Amount of creator revenue has doubled since 2019
$200m increase in the last 14 months
Hardcore platformer has sold 2m units since August 2018
Titles in Microsoft's indie scheme had generated $200m in the last 12 months
"We're getting closer and closer to the point where the only gating factor in the success of a video game is the vision of the creator and the willingness to make that happen"
"That's great for Microsoft, it's great for the developers"