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ID@Xbox devs have made $2.5bn to date

ID@Xbox devs have made $2.5bn to date

Developers in Microsoft's indie initiative ID@Xbox have made $2.5 billion to date.

The milestone was announced in a blog post by the Big M's GM of content curation and programs Chris Charla, in which he also revealed that this was on top of licensing fees that Microsoft has paid out to devs via Game Pass licensing fee.

This means that ID@Xbox devs have made $1.1 billion since May 2020, at which point creators had generated $1.4 billion. That $2.5 billion milestone is also over double the $1.2 billion that Microsoft announced back at GDC 2019.

"Nine years ago, we made a promise to independent developers that we’d work as hard as we could on their behalf, because we knew Xbox players would be stoked to support their work," Charla wrote.

"We don’t by any means consider that promise fulfilled, because we see our work as an ongoing commitment from Xbox to independent developers. But through ID@Xbox, the launch of ID@Azure, our work with Game Pass and beyond to help developers bring their games to Xbox, and with the community response to the amazing games we’re seeing come to the platform, we feel we’re making progress in the right direction."

Microsoft set up ID@Xbox back in 2013.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.