Staff Profile
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About
About
Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.
Articles by Alex Calvin
All articles written by Alex Calvin
News
Oct 25th, 2018
Unity GDK rollout saw highest single-day sign-ups for Improbable's SpatialOS since launch
Firm expecting a similar, but slightly lower, result from the Unity GDK which was announced today
Success Story
Oct 22nd, 2018
How Bethesda has tried to make Elder Scrolls Online the most accessible MMO in town
Zenimax Online Studios president Matt Firor tells us how it has made a game designed to suit anyone
Job News
Oct 19th, 2018
"Developers deserve a lot better than what this industry is giving us right now" says ex-Telltale dev
Narrative designer Emily Grace Buck once again says studios need unionisation
News
Oct 19th, 2018
China has no chill about game cheaters: Eve Online bad actors might go to space jail
News
Oct 19th, 2018
Valve unveils Dota 2 loot box odds
Following in footsteps of Rocket League and League of Legends
Industry Icon
Oct 18th, 2018
After years of hard work, NetEase says it's seeing success outside of China
News
Oct 18th, 2018
Call of Duty opening weekend revenue flat year-on-year
Black Ops IIII makes $500m in its first weekend; same as 2017's WWII
News
Oct 18th, 2018
Rockstar relaxes social media policy, employees can tweet about working conditions
Follows comments from Dan Houser about 100-hour working weeks for Red Dead Redemption 2

Unity GDK rollout saw highest single-day sign-ups for Improbable's SpatialOS since launch
Firm expecting a similar, but slightly lower, result from the Unity GDK which was announced today

How Bethesda has tried to make Elder Scrolls Online the most accessible MMO in town
Zenimax Online Studios president Matt Firor tells us how it has made a game designed to suit anyone

"Developers deserve a lot better than what this industry is giving us right now" says ex-Telltale dev
Narrative designer Emily Grace Buck once again says studios need unionisation

China has no chill about game cheaters: Eve Online bad actors might go to space jail

Valve unveils Dota 2 loot box odds
Following in footsteps of Rocket League and League of Legends

After years of hard work, NetEase says it's seeing success outside of China

Call of Duty opening weekend revenue flat year-on-year
Black Ops IIII makes $500m in its first weekend; same as 2017's WWII

Rockstar relaxes social media policy, employees can tweet about working conditions
Follows comments from Dan Houser about 100-hour working weeks for Red Dead Redemption 2
Top Stories
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