Red Dead Redemption 2 could be coming to PC and VR

Red Dead Redemption 2 could be coming to PC and VR

It would seem that Rockstar's cowboy romp might heading to a few more frontiers in the near future.

Data pulled from the Red Dead Redemption 2 companion app make multiple references to a PC version, per info dug up by Rockstar Intel. The software mentions graphics options and resolutions, as well as a number of parameters in its files.

While this could just be Rockstar toying with us, it seems unlikely that Red Dead Redemption 2 wouldn't come to PC in the current market. The Steam edition of Grand Theft Auto V has been a constant success for the Take-Two-owned label, and regularly features in the Top Ten sellers on that platform.

That being said, the game did launch well after its initial console release. GTA V hit shelves in September 2013 on PS3 and Xbox 360 (remember those?) before landing on PS4 and Xbox One in November of the following year.

Only in April 2015 - after some delays - did the open-world crime drama launch on PC.

In addition, it appears that Red Dead might be making its debut on VR platforms, too. Speaking to UploadVR, the GM of Vive Studios Joel Breton said that Rockstar had more plans when it came to virtual reality.

“So, you know, they’re not done either,” Breton said.

“So we’re very very supportive of these studios both on the hardware side and the software side and the optimization side.”

The aforementioned data pulled from the Red Dead Redemption 2 companion app also makes reference to an Oculus parameter, so this might be so unlikely.

Red Dead Redemption 2 on PC is yet to be confirmed, but that hasn't stopped writing about the cowboy romp. Well, we've mostly been covering much of the nasty stories emerging out of Rockstar concerning the game's development

Editor - PC Games Insider

Alex Calvin launched in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.


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