Staff Profile
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About
About
Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.
Articles by Alex Calvin
All articles written by Alex Calvin
Interviews & Opinion
May 27th, 2019
Why Tencent acquired Malmo's Sharkmob, the new studio founded by Ubisoft Massive and IO vets
News
May 27th, 2019
Grand Theft Auto V was behind over a quarter of Take-Two's net revenue for last financial year
91.8 per cent of net revenue came from the firm's Top Five titles
Feature
May 24th, 2019
$1.2bn and almost six years later: How Microsoft supports indies with ID@Xbox and Game Pass
US boss Chris Charla and EU head Agostino Simonetta tell us more
News
May 24th, 2019
China drives Total War: Three Kingdoms to break series pre-order records
Chief product officer Rob Bartholomew says the franchise has finally broken Korea and China
News
May 24th, 2019
Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED
News
May 23rd, 2019
GOG is trying to be a one-stop launcher for gamers with new Galaxy 2.0 client
Polish storefront trying to put itself at the centre of the PC games market
Success Story
May 22nd, 2019
Why Anno 1800 became the fastest-selling entry in the 21-year-old franchise
News
May 22nd, 2019
SuperData: PC digital spending down four per cent year-on-year for April
Premium letting the side down with "modest growth" for free-to-play
News
May 21st, 2019
Xbox boss Spencer commits to safeguarding users as firm tries to lower barrier to entry in games
"Our industry must now answer the fierce urgency to play with our fierce urgency for safety"

Why Tencent acquired Malmo's Sharkmob, the new studio founded by Ubisoft Massive and IO vets

Grand Theft Auto V was behind over a quarter of Take-Two's net revenue for last financial year
91.8 per cent of net revenue came from the firm's Top Five titles

$1.2bn and almost six years later: How Microsoft supports indies with ID@Xbox and Game Pass
US boss Chris Charla and EU head Agostino Simonetta tell us more

China drives Total War: Three Kingdoms to break series pre-order records
Chief product officer Rob Bartholomew says the franchise has finally broken Korea and China

Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED

GOG is trying to be a one-stop launcher for gamers with new Galaxy 2.0 client
Polish storefront trying to put itself at the centre of the PC games market

Why Anno 1800 became the fastest-selling entry in the 21-year-old franchise

SuperData: PC digital spending down four per cent year-on-year for April
Premium letting the side down with "modest growth" for free-to-play

Xbox boss Spencer commits to safeguarding users as firm tries to lower barrier to entry in games
"Our industry must now answer the fierce urgency to play with our fierce urgency for safety"
Top Stories
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IndieGameBusiness Deep Dive 2025 | May 14th | |
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