Staff Profile
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About
About
Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.
Articles by Alex Calvin
All articles written by Alex Calvin
News
Aug 7th, 2019
WWE 2K developer Yuke's parts ways with 2K Games
Japanese studio previously said it was working on a brand new wrestling IP
News
Aug 7th, 2019
Opinion: Care about game developers? Then stop getting angry about studios going exclusive with the Epic Games Store
News
Aug 7th, 2019
PC and browser made up a fifth of EA net revenue for last quarter
Platforms brought in $249m, a 3.2 per cent increase year-on-year
News
Aug 7th, 2019
ESA: 'Other societies where games are played as avidly do not contend with the tragic levels of violence that occur in the US'
News
Aug 6th, 2019
Nexon increases stake in Söderlund's Embark Studios to 72.8%
And the Korean games firm has option to purchase the developer over the next five years
News
Aug 6th, 2019
Grand Theft Auto was behind 28 per cent of Take-Two's Q1 net revenue
That clocks in at around $151.3m for the three months ending June 30th, 2019
News
Aug 6th, 2019
Grand Theft Auto casino update saw "record player engagement"
'The new casino update has been our biggest ever for Grand Theft Auto Online, which is saying a lot'
Feature
Aug 6th, 2019
How Chinese publisher Dragonest knew that Drodo's Auto Chess was the next big thing

WWE 2K developer Yuke's parts ways with 2K Games
Japanese studio previously said it was working on a brand new wrestling IP

Opinion: Care about game developers? Then stop getting angry about studios going exclusive with the Epic Games Store

PC and browser made up a fifth of EA net revenue for last quarter
Platforms brought in $249m, a 3.2 per cent increase year-on-year

ESA: 'Other societies where games are played as avidly do not contend with the tragic levels of violence that occur in the US'

Nexon increases stake in Söderlund's Embark Studios to 72.8%
And the Korean games firm has option to purchase the developer over the next five years

Grand Theft Auto was behind 28 per cent of Take-Two's Q1 net revenue
That clocks in at around $151.3m for the three months ending June 30th, 2019

Grand Theft Auto casino update saw "record player engagement"
'The new casino update has been our biggest ever for Grand Theft Auto Online, which is saying a lot'

How Chinese publisher Dragonest knew that Drodo's Auto Chess was the next big thing
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