My.Games was behind more than a third of's Q1 2020 revenue

My.Games was behind more than a third of's Q1 2020 revenue's My.Games division was behind over a third of its total revenue for the first quarter of 2020.

That's according to the company's financial report for the three months ending March 31st, in which it reported that this part of the firm brought in 35 per cent of its revenue. My.Games saw a 13.4m per cent increase in revenue for Q1 2020, bringing in ₽7.9bn ($115m) for the three months.

69 per cent of My.Games' MMO revenue came from outside of Russia, too. Like many games firms, has seen an uptick due to the COVID-19 coronavirus pandemic. Warface daily active users rose by 45 per cent towards the end of March, when lockdown and social distancing advice came into effect. Meanwhile, MMO Conqueror's Blade saw an increase of 75 per cent for the same period, while new registrants for the title saw a 267 per cent hike.

“My.Games accounted for 35% of all Group revenue in Q1 2020, with 69% of MMO revenue generated by our international audiences,” My.Games CEO Vasily Maguryan (pictured) said.

“While it has been a great start to the year, the safety of our players and employees during the COVID-19 outbreak is now a priority. We have implemented new working procedures to help all our teams continue making great games during this period of self-isolation. Along with our employee support, we launched different initiatives to help gamers stop the spread of COVID-19. We plan to continue work on these activities in Q2.”

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.