Pocket Gamer Connects Digital #1 (Online)
|Date & Times:||
Monday, April 6th - 10th 2020
9am to 5pm
|Expected Size:||500 - 1,000|
|Ticket Cost:||100 USD|
|Target Audience:||Developers, Indie Developers, Creatives, Recruitment, C-Level, Marketing, Students, Investors, Publishers, Tool Providers, Technical teams, Ad Companies, Media, YouTubers / Streamers, Publisher|
|Featured Platforms:||iOS, Android, Windows, Console, Handheld Console, Wearables, Virtual Reality|
Networking is an essential part of the games business, there are usually industry events happening somewhere in the world literally every week - heck, we run a good number of them! However, right now, not everything is quite as 'usual'. Whilst many smaller and mid-range events are going ahead as normal (and PG Connects in Seattle, Hong Kong, Helsinki and Jordan are very much included), some of the bigger events like Taiwan Games Show, MWC and GDC have been cancelled or postponed, and many people are unable to travel quite as freely. Suffice to say, this creates a problem.
In our continuing mission to serve the games industry, we've come up with what we believe is an answer (at least temporarily) in the form of PG Connects Digital. Sitting alongside our live events, April 6th sees the launch of our first completely digital event. It could be the first of many, it could be the one and only, to be honest, we don't know yet - this is very much an attempt to do something to help the industry and to continue our ongoing mission to connect people.
What we do know is that we're going to work incredibly hard to distil as much of the content and spirit as we can from the traditional PG Connects events you have come to know and love over the last seven years. That means expert talks and panels, a brand new and massively improved digital meeting system (with built-in audio/video conferencing), digital versions of Big Indie Pitches and fringe events like Publisher SpeedMatch and Investor Connector, and maybe more surprises too. All carried out to fit around your schedule and from the comfort of your office computer, wherever you are in the world.
As one of an expected 750+ delegates, you will have access to an innovative online platform for five days in April.
For the first three days, you'll be able to select from a programme of great live video content full of insight and practical advice across themed conference tracks. You can watch the tracks live or catch up on the recorded videos within your own time, and if you're online while the speakers are performing you'll be able to interact live with them and the other viewers with questions and comments.
We'll be unveiling specific names and topics progressively on the official site, but you can expect the usual inspiring talks from over 40 speakers who will educate and inspire through an agenda of themed tracks set to cover monetisation and growth, global game trends and company culture, development tools and stories and strategies to thrive in the modern gaming market be it mobile, PC, console or XR.
24-Hour Networking For All
Aside from the talks, you'll have until the end of the week to connect with other attendees, to meet, discuss, do deals and make plans using the all-new online meeting system.
Plus we'll also be running online variants of our celebrated Big Indie Pitch, Publisher SpeedMatch and Investor Connector activities, that will bring together specific groups with specific needs. There is a £50 fee to guarantee your place in Publisher SpeedMatch or Investor Connector; we will let a small number of developers in for free, not guaranteed. Please register your interest at the links below and we will send you details...
- PUBLISHER SPEEDMATCH (ALL)
- INVESTOR CONNECTOR (DEV/PUB)
- INVESTOR CONNECT (INVESTORS)
- BIG INDIE PITCH (DEV)
The event is called Connects because that’s what we help you do; connect with the whole gaming industry, from students and indie studios to the media, international investors and publishers. No other event puts you in touch with the entire mobile gaming industry like our Connects conferences, and this remains true of Digital.
MOST of the benefits of an IRL conference!
We're not going to pretend this will have ALL the benefits of a regular conference. There are no free drinks for a start (although you could crack open a bottle at home), no booths to wander or cool freebies to pocket, you obviously don't get the thrill of visiting a foreign city (although we guess you could go on holiday and connect from there if you desired) and generally there’ll be less of those incidental catch-ups and spontaneous meetings that often make the whole thing worthwhile.
We're also not going to pretend we'll get everything faultlessly perfect first time. This is very much a beta project - and we've priced it accordingly!
But we know that you understand all that, you're in the games business, right? Everything is in beta. We also feel sure that you'll lend us your patience, trust and support to try and pull off something that can genuinely help us all stay connected, doing business and having fun through these challenging times.
Find out more information on Pocket Gamer Connects Digital #1 (Online)
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