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Total War: Warhammer 2 and Warhammer: Vermintide 2 cited for their strong performances in boosting royalty revenue
Follows CEO Iger saying that licensing is the best means of being involved in video games
Swedish developer and publish trying to resolve the issue amicably
Activision offers condolences to players who missed out on Guitar Hero Live's extended online library
Boss calls out its partners in the space, including EA, but fails to mention Star Wars Battlefront II launch PR disaster
LEGO: Lord of the Rings and Lego: The Hobbit find themselves cast into the fires of Mt DoomLEGO
Action-horror game’s soundtrack forced the game off Steam at the end of 2017
Five runners-up took $20,000 each
EMEA general manager Mark Stanger tells us what the company is looking to do in the games space
Artcraft Entertainment's Josef Hall explains the Crowfall developer's transition into technology licensing
Engine tech VP Josef Hall - “Our technology is an "MMO in a box.”
Studio will open a new division to help developers cut down development time
Developer after more control over what it's making
But the firm says they will be replaced
"While we have always rejected content that is found to infringe on copyright or trademark, over the past few months the Marketplace has been armed with more resources for content review"
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
What are you talking about, "their prizes were taken away". So called "pro" players cheating... They…
this is hilarious