Hitman studio IO lands James Bond license

Hitman studio IO lands James Bond license

Danish games firm IO Interactive is working on a James Bond game called Project 007 for the time being.

In a blog post, the Hitman maker revealed it is collaborating with the companies behind the film series – MGM and Eon Productions – as well as licensing firm Delphi. The project is being created using IO's own Glacier engine and is in development at the company's Copenhagen headquarters and its new Malmö, Sweden studio.

“It’s true that once in a while, the stars do align in our industry,” IO CEO Hakan Abrak (pictured) said.

“Creating an original Bond game is a monumental undertaking and I truly believe that IO Interactive, working closely with our creative partners at EON and MGM, can deliver something extremely special for our players and communities. Our passionate team is excited to unleash their creativity into the iconic James Bond universe and craft the most ambitious game in the history of our studio.”

MGM's EVP of global consumer products and experiences Robert Marick added: “James Bond has a strong legacy in the video game space, with some of the most iconic games of all-time based on the character. Working with our partners at EON and the talented team at IO Interactive, we plan to bring a new take on this legendary franchise to gamers and Bond fans around the world. IO Interactive are masters of crafting living, breathing worlds of immersive storytelling.”

There's no word on a release date yet or how far into development Project 007 is.

In June, IO revealed it was working on the third entry in its rebooted Hitman series. The firm is also partnering with publisher Warner Bros on a "new universe," but no further details have emerged just yet.

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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.