storefronts
Article Types
- All [9]
- Feature [1]
- Interviews & Opinion [1]
- News [7]
News
May 24th, 2019
Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED
News
May 21st, 2019
Epic’s “aggressive fraud rules” are blocking users for buying too many games
Fraud protection and conspicuously-missing shopping cart are behind the aggressive security action
News
May 16th, 2019
The Epic Games Store quietly opens its doors in China
Epic joins Steam in operating a technically-not-legal digital storefront on the Chinese mainland
News
May 15th, 2019
Valve launches new resource for marketing games on Steam
Make the most of Steam's store model with a new guide on marketing for the platform
News
Mar 13th, 2019
Epic’s Tim Sweeney believes creators, not consumers, are the key to the next generation of stores
The user experience is "nearly perfect" right now, so Sweeney suggests winning over developers
News
Feb 7th, 2019
Take-Two isn't interested in launching its own store
Rockstar parent firm says it wants to be in as many places where consumers are as possible
Interviews & Opinion
Feb 6th, 2019
Good Shepherd: More storefronts means a publisher's role has to change (again)
1