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ANALYSIS: What impact has the Epic Games Store had in its first year?
In the 12 months since it was announced, the Fortnite maker's platform has had an undeniable impact on the PC landscape - and the house of Sweeney is just getting started
Three Epic Games Store exclusives come to Steam
Epic is now letting companies use whatever in-game payment options the want
"We support developers’ right to choose among the best stores, in-app payment processors, online services, and engines, and to mix and match these components as they wish"
Epic Games redesigns its storefront in October update
Epic Games Store took financial concerns off Coffee Stain's shoulders for Satisfactory
Developer says backlash to the Fortnite firm's platform comes from "vocal minority"
Remedy rolls back update due to Steam controller and always-online issues
Devolver is okay with Steam's 30% cut
Co-founder Struthers says that publishers were lucky to make 25 per cent of revenue if they were lucky before Valve's platform
Revenue up 69% year-on-year for at Life is Strange maker Dontnod
CEO and chair Guilbert calls out Epic for disrupting the games market
Epic Games Store experiences outages amid Fortnite event
PC gamers were unable to play online titles through the company’s launcher
Why Borderlands 3 has been a smash hit on PC
Gearbox Software senior producer Anthony Nicholson talks Epic, pent-up excitement for the game and what the studio learnt from the title's release
Epic's store helped us reach new Borderlands fans, Gearbox says
But senior producer Anthony Nicholson also says the growing community around the franchise played a huge role
It looks like Epic paid Digital Bros $10.5m for Control exclusivity
Remedy's latest release is well on its way to making back its $22.2m-to-$33.3m production budget
Rockfish confirms Everspace 2 will not be an Epic Games Store exclusive
"Without Epic Rockfish and Everspace wouldn't exist but it's the same with Steam"
Valve says it didn't mean to upset people when it called Metro Exodus' Epic exclusivity "unfair"
“It wasn’t the intent of the message. It was more about the timing. The game was about to launch, and then it was [exclusive to the Epic store]"