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San Francisco, USA
The potential of subscription services, the power of cloud tech, what you need to succeed on Steam, how to manage communities in the future and what the Chinese games audience is after
Why you shouldn't let the business side dominate live-ops, is transparency a good thing, how to manage mobile and PC communities for the same game and much more
Level design, the future of multiplayer, the complexity of simulating real-world sports, and the oncoming inevitability of game workers unionising
How to get your game noticed in an increasingly saturated marketplace
How to secure funding, what to look out for in publishing deals, how to build IP that lasts and what your business model should look like
The second ever PC Connects London is kicking off on Monday, with two days of big names and speakers taking to the stage on January 21st and 22nd
Much like all of our Connects events, indie developers are an integral part of the forthcoming PC Connects London 2019
Day 24 - What’s behind today’s door? Christmas special offer - 20% off!
Devils advocate, Steam is still the most popular because the applications for non-early-access games…
As a person who’ve been hoping Diablo would come to the mobile market since the release of…
Are you an employee at the studio?
I'm in two minds whether they should make Cyberpunk an exclusive…
Very simply way to debunk their claim…