working culture
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Riot Games staff planning walk-out
Follows news of two lawsuits being forced into private arbitration

Fortnite developers complain about constant crunch and huge working hours at Epic Games

The making of Anthem sounds like the perfect triple-A development storm
New report goes behind the scenes on BioWare and EA's troubled sci-fi project

ESA wants to stay out of developer union discussions
US video game trade body defers responsibility on the issue to member publishers

Meet Riot 2.0: League of Legends firm talks about changing its culture, why it wants to make esports more inclusive and how it is preparing for its next project

Riot COO Gelb suspended without pay following workplace misconduct investigation

Take-Two boss Zelnick stands behind Rockstar's working culture
And it sure sounds like Red Dead Redemption 2 is coming to PC

Rockstar relaxes social media policy, employees can tweet about working conditions
Follows comments from Dan Houser about 100-hour working weeks for Red Dead Redemption 2

Rockstar says Red Dead Redemption 2 staff didn't really work 100-hour weeks
Boss man Houser says tries to clarify remarks made in an interview yesterday