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San Francisco, USA
Activision and Treyarch's titles right between Fortnite and Playerunknown's Battlegrounds strengths meaning there could be a new player in town
All time higher player count of 249, not even enough to fill five whole games
This market has been built on a cycle of iteration and improvement which could end if the Playerunknown's Battlegrounds firm wins this case
CEO James Thompson explains his team's vision for the most popular genre in the PC market right now
How an out-dated approach to Early Access and a business model that worked against it spelled disaster for Boss Key Productions
The studio's head of process and project management Maciej Laczny talks Dying Light's success, how to run a service-based game and how the Polish studio is putting its own spin on battle royale
Just days after the studio called time on its team shooter, the firm is back with a free-to-play battle royale title
Devils advocate, Steam is still the most popular because the applications for non-early-access games…
As a person who’ve been hoping Diablo would come to the mobile market since the release of…
Are you an employee at the studio?
I'm in two minds whether they should make Cyberpunk an exclusive…
Very simply way to debunk their claim…