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Follows the Stockholm-based outfit snapping up Mechwarrior maker Piranha
Unclear if NantG-developed mobile editions are still in the works
Lower than the 70 job losses rumoured at the end of last year
Daybreak wants to “return the game to its roots as the world’s most competitive battle royale Game”
“The current population of the game makes it untenable to maintain”
Follows the game's troubled launch
Newzoo's research into this burgeoning genre shows Fortnite holding a growing lead on Playerunknown's Battlegrounds
Developer Daybreak attempts to broaden appeal as firm doubles down on battle royale esports
In 2017, the battle royale market leader lost its place as PUBG and Fortnite launched and dominated the sector just as H1Z1 was about to release
"It's very player-focused. It's not just a marketing spend to get attention. It's really designed to be a very watchable experience."
Battle royale isn't proving lucrative for everyone in the sector
Now just... Just Survive. Keep up.
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…