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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Interviews & Opinion
Oct 28th, 2024
AI game testing bots will make buggy AAA launches a thing of the past
Interviews & Opinion
Aug 12th, 2024
What your PC game’s LiveOps strategy can learn from mobile gaming
Interviews & Opinion
Jul 26th, 2023
It’s time for PC gaming to tackle its pile of shame
Nicolas Gilot, Co-CEO of Ultra, shares his opinions on digital ownership
Interviews & Opinion
Dec 20th, 2021
Boys Club No More: Rethinking Leadership, Culture, And Development In The Games Industry
News
Oct 5th, 2021
Attend G-STAR 2021 in Korea this year
Korea's biggest games event returns for 17th edition this November
Interviews & Opinion
Jul 19th, 2021
INSIGHT: The untapped potential of “hybrid” single/multiplayer games
Interviews & Opinion
Oct 7th, 2020
Opinion: rethinking PC pricing in 2020
Fundamentally Games' Oscar Clark discusses games pricing, microtransactions, and revenue strategy
Interviews & Opinion
Oct 8th, 2019
Opinion: What subscription services will (and won't) mean for developers
Interviews & Opinion
Jul 2nd, 2019
Seeking a job in the games industry - part one: The application process
Game Dragons consultant Philip Oliver offers advice on getting a job in games
Interviews & Opinion
Apr 10th, 2019
Financing your indie games development studio - Part Two: The killer pitch

AI game testing bots will make buggy AAA launches a thing of the past

What your PC game’s LiveOps strategy can learn from mobile gaming

It’s time for PC gaming to tackle its pile of shame
Nicolas Gilot, Co-CEO of Ultra, shares his opinions on digital ownership

Boys Club No More: Rethinking Leadership, Culture, And Development In The Games Industry

Attend G-STAR 2021 in Korea this year
Korea's biggest games event returns for 17th edition this November

INSIGHT: The untapped potential of “hybrid” single/multiplayer games

Opinion: rethinking PC pricing in 2020
Fundamentally Games' Oscar Clark discusses games pricing, microtransactions, and revenue strategy

Opinion: What subscription services will (and won't) mean for developers

Seeking a job in the games industry - part one: The application process
Game Dragons consultant Philip Oliver offers advice on getting a job in games

Financing your indie games development studio - Part Two: The killer pitch
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