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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Interviews & Opinion
Dec 20th, 2021
Boys Club No More: Rethinking Leadership, Culture, And Development In The Games Industry
News
Oct 5th, 2021
Attend G-STAR 2021 in Korea this year
Korea's biggest games event returns for 17th edition this November
Interviews & Opinion
Jul 19th, 2021
INSIGHT: The untapped potential of “hybrid” single/multiplayer games
Interviews & Opinion
Oct 7th, 2020
Opinion: rethinking PC pricing in 2020
Fundamentally Games' Oscar Clark discusses games pricing, microtransactions, and revenue strategy
Interviews & Opinion
Oct 8th, 2019
Opinion: What subscription services will (and won't) mean for developers
Interviews & Opinion
Jul 2nd, 2019
Seeking a job in the games industry - part one: The application process
Game Dragons consultant Philip Oliver offers advice on getting a job in games
Interviews & Opinion
Apr 10th, 2019
Financing your indie games development studio - Part Two: The killer pitch
Interviews & Opinion
Mar 28th, 2019
INSIGHT: Here is all the art your marketing people are going to need to promote your game
Interviews & Opinion
Feb 25th, 2019
INSIGHT: How effective were Failbetter's trailers for Sunless Skies?
Job News
Jan 8th, 2019
New Year, New Job – Hadean’s Ryan King on how to transition from journalism to PR
The former Imagine Publishing editor-in-chief tells us how he made the leap

Boys Club No More: Rethinking Leadership, Culture, And Development In The Games Industry

Attend G-STAR 2021 in Korea this year
Korea's biggest games event returns for 17th edition this November

INSIGHT: The untapped potential of “hybrid” single/multiplayer games

Opinion: rethinking PC pricing in 2020
Fundamentally Games' Oscar Clark discusses games pricing, microtransactions, and revenue strategy

Opinion: What subscription services will (and won't) mean for developers

Seeking a job in the games industry - part one: The application process
Game Dragons consultant Philip Oliver offers advice on getting a job in games

Financing your indie games development studio - Part Two: The killer pitch

INSIGHT: Here is all the art your marketing people are going to need to promote your game

INSIGHT: How effective were Failbetter's trailers for Sunless Skies?

New Year, New Job – Hadean’s Ryan King on how to transition from journalism to PR
The former Imagine Publishing editor-in-chief tells us how he made the leap
Top Stories

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