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CD Projekt once again promises no crunch for new Witcher game

CD Projekt once again promises no crunch for new Witcher game

Polish games firm CD Projekt has once again said that it will not be crunching.

As spotted by GameSpot, the director of the upcoming new Witcher project Jason Slama was asked about crunch in relation to some job ads for this game. In response to this, Slama said: "Never on my watch!"

Of course, many will be taking this statement with a pinch of salt. CD Projekt has in the past been known to crunch pretty hard for games. This was certainly the case with 2015's The Witcher 3: Wild Hunt and was something the studio was keen to move away from for Cyberpunk 2077.

Back in 2019, company CEO and co-founder Marcin Iwiński said that there would be no "mandatory" crunch for that project, something that fell away in 2020 when reports emerged that CD Projekt was mandating six-day weeks before the launch of Cyberpunk 2077.

Speaking to investors, co-CEO Adam Kiciński said that crunch was "not that bad" for the then highly-anticipated RPG, something he walked back on shortly afterwards.

CD Projekt revealed earlier this week that it was working on a new entry in its Witcher game franchise. The developer and publisher has moved to Unreal Engine 5 for the title as opposed to using its own RED Engine.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.