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Cyberpunk 2077 drove 114% increase in revenue for GOG.com

Cyberpunk 2077 drove 114% increase in revenue for GOG.com

CD Projekt's GOG.com store saw its revenue almost double year-on-year in 2020.

The firm revealed this data in a post on its website, saying that net revenue was up 114 per cent. No doubt this is due, in large part, to the launch of Cyberpunk 2077, which made its debut at the end of 2020. GOG is owned by CD Projekt, who made that game.

GOG also reported a 208 per cent increase in monthly active users on its services, as well as an 805 per cent rise in people using its GOG Galaxy launcher. New user registrations rose by 392 per cent year-on-year.

The best-selling genre on the platform is – unsurprisingly – RPGs, again likely the result of Cyberpunk 2077's, in addition to Baldur's Gate 3 and Wasteland 3, which also launched during 2020.

Whether the platform can maintain this level of success without a game the size of Cyberpunk 2077 is yet to be seen – but is also quite unlikely.

For the financial year ending December 2020, CD Projekt reported revenue of $562.9 million, a 320 per cent increase, as well as $303.7 million in net profit, a 559 per cent rise. Though Cyberpunk 2077's launch was wildly troubled, the firm only issued around 30,000 refunds for the title itself. The total figure is probably far larger, given that Microsoft and Sony were giving customers their money back on PSN and Xbox Live.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.