The CEO of Epic Games Tim Sweeney (pictured) has said that if Valve was to have less aggressive revenue share terms, the Fortnite maker would not only stop pursuing exclusive titles - it might also bring its own games to Steam.
In a thread on Twitter (below), the exec said that the 30 per cent revenue share - the industry standard - is the biggest problem facing the PC games market.
Sweeney also said later in the thread that Valve offering an 88 per cent revenue share would be "a glorious moment in the history of PC gaming" with long-reaching impact on the sector.
If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam.— Tim Sweeney (@TimSweeneyEpic) April 25, 2019
Epic announced its storefront late in 2018, offering a more competitive revenue share to developers than Valve and other platforms.
It hasn't been smooth sailing, with Epic annoying consumers by snapping up games as exclusives. We caught up with Sweeney at GDC to discuss the store strategy.
Right now Epic is very much positioning itself as 'not Valve' while struggling to have much of an identity in the space. That being said, Valve started off life as 'not Microsoft' so it's likely the Fortnite firm will develop over time.