ALL THE LATEST NEWS ABOUT THE BUSINESS OF PC GAMES

News

More than seven million people have played Forza Horizon 4

More than seven million people have played Forza Horizon 4

Racing title Forza Horizon 4 has attracted over seven million users since its launch last October.

The milestone was announced by the official Forza Twitter account (below) and means the game has attracted five million people since its release.

As with all Microsoft first-party releases, this doesn't represent the total number of people who have bought the game, simply a count of players who have dipped their toes in the racing game following its launch.

With Microsoft's ecosystem now involving the Xbox Game Pass all-you-can-eat subscription service, that seven million figure likely includes a number of people who have booted up the game as they pay for the aforementioned scheme.

As PCGamesInsider.biz has said before - and will continue to say - player figures from games in subscription services far from tell us the full story. That said, Xbox boss Phil Spencer claims that Game Pass is increasing sales for titles feature in the scheme.

Two million people played Forza Horizon 4 since its first week on shelves back in October 2018.

Forza Horizon series developer Playground Games recently joined the Microsoft Studios portfolio of developers alongside Hellblade maker Ninja Theory, Undead Labs of State of Decay fame, Compulsion - the studio behind We Happy Few and Contrast.

We caught up with CVP of Microsoft Studios Matt Booty following this spending spree shortly after E3 2018.

Oh, and that spending spree didn't stop there, with the Big M snapping up RPG specialists Obsidian Entertainment and InXile.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.