Undead Labs, the studio behind hit survival franchise State of Decay, say there's little reason to do a battle royale game anymore.
Speaking to VG247, design director Richard Foge compared the genre to a field of wheat; big players have gone through and had success and now there's nothing left for other studios to do.
State of Decay 2 is a survival game, the genre where the original battle royale mods originated, but the studio is fine sticking to what it knows.
"[Battle royale] really is an offshoot of survival games," Foge said.
“I’ve been talking to a lot of journalists, and I’m asked often… ‘So, are you doing a battle royale game? Cos literally everyone else is,” Foge laughs.
“But it’s like there’s this field of wheat, right? And somebody built this perfect, glorious combine and went over that field of wheat. If somebody then comes up and asks you… ‘Would you also like to build a combine to go over this field of wheat?’ I’m like… there’s no wheat left!
“These giant combines have been rolling through this space – there’s nothing left for us to harvest. I would much rather us focus on what we’re doing, trying to find something unique in the space to excite and inspire them. Some new thing as opposed to trying to follow what other folks are doing, trying to see what scraps I can get from that.”