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35% of Playerunknown’s Battlegrounds players are from China – report

35% of Playerunknown’s Battlegrounds players are from China – report

Information released by SteamSpy highlights just how big the Chinese audience for Playerunknown’s Battlegrounds is.

In a graph tweeted from the data firm’s account (below), it shows that 35 per cent of players hail from China, while just 13 per cent come from America.

When the game first launched, the US boasted 40 per cent of players, but this figure has of course declined as the share of other regions grows.

Playerunknown’s Battlegrounds is the smash hit of 2017, having sold ten million unit since its March 23rd release. That figure shows no sign of slowing down, either, with the game selling in the region of a million units a week at last count. Creative director Brendan Greene has said he hopes to sell 100m units over the game's lifespan

For PCGamesInsider.biz’s launch, we spoke to Greene to talk about how PUBG came together and what his plans for the future of the game were.

 Oh, and here is the key for countries, in case you are interested. 


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.