Featured Interviews & Opinions

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions

The psychedelic grand tactics of Cantata: an interview with Afterschool's Kyle Kukshtel

It’s time for PC gaming to tackle its pile of shame
Nicolas Gilot, Co-CEO of Ultra, shares his opinions on digital ownership

City From Naught discuss Keyword2: Hotpot Detective and their experiences in Indie development

Bruno Cézar discusses thinking mixing outside thinking, comedy, and indie game development
We speak to Big Indie Pitch third-place runner-up Bruno Cézar

Exclusive Mike Lucero interview: new cloud gaming services for Samsung Gaming Hub

Meet the virtual gamers who test while you sleep: modl.ai unveils QA bots
Interview: beyond the chatbot hype, AI has a ton of behind-the-scenes benefits

Whacky Mole Studio discuss their development journey and Mineral Madness
We speak to Big Indie Pitch third-place prize winner Whacky Mole Studio

“We want to become a positive part of community management” – Bodyguard.ai on tackling online toxicity

One Trick Entertainment sit down to discuss indie development and finding a fresh approach to horror
We speak to our recent Big Indie Pitch runner-up One Trick Entertainment

“To be a force for good in gaming – this is a little bit of redemption.” Humble Games boss Alan Patmore on his mission

Enchanted Works discuss finding creativity and uniqueness in indie development
We speak to our recent Big Indie Pitch winner Enchanted Works