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Los Angeles, USA
Senior level designer Miles Tost discusses the highs and lows of working on the most-hyped game in the world since its E3 2018 re-reveal
We speak to Mooneye Studios, who came third at the first ever PC Indie Pitch
We speak to Happy Volcano, the winner of the first ever PC Indie Pitch
Ahead of Gamescom 2017, we speak to the event’s project manager Tim Endres to see what we can expect from this year’s show
"Ease of reproduction"? "Stop piracy"?!? This sounds like that guy has no idea what he's talking…
Her joy and enthusiasm when presenting at E3 were infectious and a lovely reminder of what gaming…
Yeah, very true…
The private investment of 46M$ is dedicated to SQ42 marketing at time of release, not for game…
They sound like the UK Conservative Party.