Slime Rancher 2 shifted 100k copies in first six hours

Slime Rancher 2 shifted 100k copies in first six hours

The recently-released Slime Rancher 2 sold over 100,000 copies in its first six hours on sale.

That's according to the co-founder and CEO of developer Monomi Park, Nick Popovich, who wrote on Twitter that this had been the company's goal for its first 24 hours. The title launched on September 22nd and is the follow-up to 2017's Slime Rancher.

"I had a pipe dream in my head that we could sell 100k copies of Slime Rancher 2 in the first 24 hrs if the stars aligned," Popovich wrote.

"And we did that in less than six hours. No idea where this crazy train is headed but so grateful to have a chance to ride it. Thank you all so very much."

The original Slime Rancher shifted one million copies within 18 days of exiting Early Access and going 1.0, hitting two million copies within six months. To date, the original Slime Rancher has shifted over six million copies.

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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.