Games platform Roblox boasted 43 million daily active users (DAUs) in May.
The firm revealed this metric on its investor relations portal, claiming it represents a 28 per cent increase year-on-year, but a one per cent decrease from the 43.3 million DAUs that it saw in April of this year.
Meanwhile, Roblox was played for a total of 3.2 billion hours during May, a nine per cent increase year-on-year and a one per cent rise month-on-month. The company estimates that the amount of money made from bookings is between $216 million and $219 million, roughly a 25 per cent increase year-on-year, but the average amount of money made per daily active user has dropped between two and three per cent.
Meanwhile, the amount of revenue Roblox has made is between $149 million and $151 million, a 123-to-126 per cent increase on May 2020.
In response to this news, Roblox's stock price dipped 6.5 per cent in after hours trading yesterday (Tuesday, June 15th) and at the time of writing sits at $82.88, 7.71 per cent below its previous close. We're not sure what that's about either if we're honest.