ALL THE LATEST NEWS ABOUT THE BUSINESS OF PC GAMES

News

Dying Light 2 maker Techland claims it was unaware of studio issues before damning expose

Dying Light 2 maker Techland claims it was unaware of studio issues before damning expose

Polish games studio Techland has said that it was not aware of issues at the developer until they were presented to it as part of an investigation by The Gamer.

In a statement to that site, the developer said that while some of the incidents mentioned took place over a decade ago, it was trying to improve its working culture. The studio also said it took "full responsibility" for how it is perceived by both former and current staff, but stops short of apologising. 

“We emphasize that we respect both the opinions of the journalist and the statements of our former employees,” Techland said in a statement.

“The absolute majority of them were presented to us for the first time when we were asked to comment on the planned article. Some of the described incidents took place, according to the information presented to us, over 10 years ago. We are constantly working to improve internal communication within the company. We pay particular attention to employee’s feedback and suggestions about the company.

“We take full responsibility for how the company is perceived by our former and current employee. We will not stop in our efforts to make Techland the kind of employer that all talents in the industry dream of.”

The expose into Techland painted chaotic development at the studio, with CEO Pawel Marchewka interfering with the design process.

Techland is currently working on Dying Light 2. That title was announced back at E3 2018 and initially had a spring 2020 release date, but was delayed at the start of last year. The game currently doesn't have a launch window. The project's narrative designer, Paweł Selinger, departed the studio at the start of 2021.


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.