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343 Industries pushes Halo Infinite to autumn 2021

343 Industries pushes Halo Infinite to autumn 2021

Microsoft's 343 Industries studio has said that the upcoming Halo Infinite will be coming out in "fall 2021." That's autumn to the rest of the world.

In a post on Halo Waypoint, the game campaign's project lead Joseph Staten (pictured) said that the title would be launching later next year. This bump is due to the changes that the developer felt it needed to make to Halo Infinite following a gameplay reveal in July that failed to impress fans. The title was initially set to release alongside Microsoft's new Xbox Series X and Series S consoles last month, but was delayed until 2021. 

"I’m fortunate to have worked with incredibly talented teams my whole career," Staten wrote.

"The Infinite team is no exception. Folks here don’t just understand Halo, they love the core gameplay and characters and community—everything that makes Halo, Halo—just as much as I do. And, like me, they also feel a deep responsibility to serve.

"We aren’t making this game for us. We’re making it for you. Starting with this update, we’re going to be sharing more about what we’re doing and, most importantly, why we’re doing it. So here are a few things I’d like to share:

"My first week on the job, I played the entire Infinite campaign. Twice. I was, in a word, stunned—in the best possible way—by what the team had done. Infinite is, by far, the most expansive and vertical Halo world, ever. Why did the team do this? Because they understand that wonder and freedom are key to the Halo experience.

"I could feel the classic Halo '30 seconds of fun' beating at the heart of Infinite’s world. But I had never felt more powerful, more mobile, more in command of a rich set of tactical choices. This was the Halo we imagined back in 2000, finally come to life, after 20 years of technical and creative innovation."

Staten joined Halo Infinite in August , with the game's director Chris Lee departing the project in October.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.