Polish game developer CD Projekt has faced strong criticism for the risk its upcoming Cyberpunk 2077 poses to those with epilepsy.
This follows Game Informer associate editor Lianna Ruppert posting a warning about how some parts of the title might trigger seizures. This is due to the rapidly blinking lights and other glitchy animations that Cyberpunk 2077 features.
UK charity Epilepsy Action has called upon CD Projekt to implement changes quickly to the game in order to make it safe.
“We are alarmed and saddened that a game reviewer had a seizure triggered by Cyberpunk 2077, before it was even launched," director of external affairs Louise Cousins said. "The game features rapidly blinking lights and other animations that could cause seizures in people with photosensitive epilepsy. These features are unsafe and should have been avoided to make the game more accessible.
“With huge demand and excitement building for its release, it may pose a serious risk to people with photosensitive epilepsy. The developers CD Projekt RED should consider how they can update the game to make it safer. A disclaimer warning at the beginning isn’t enough.”
In response to the situation, CD Projekt has said that it is working on "more permanent solution," but in the mean time is adding a warning to Cyberpunk 2077's end user license agreement – which it admits that most people won't read – as well as splash screen to make players aware.
“The team here were pretty shaken by reading about Liana’s experience and will definitely put this aspect of the game under more scrutiny! We’ve also reached out to her to chat if everything’s fine and thanked her for the piece, it has given us some invaluable insight” reads the statement.
“We’re working to introduce a separate warning splash screen in the game, so something more than the warning in our EULA. We know people can often skip that, so we tried to get ahead of this by having a more digestible version of the document, but we will also issue a special post on social media warning people about the potential trigger in the game (the braindance device).
“As for a more permanent solution, the developers are now exploring that and we will deploy it as soon as we can.”