Innersloth moves to fight Among Us cheating

Innersloth moves to fight Among Us cheating

The developer of Among Us Innersloth is making changes to its suddenly wildly-successful game to stop cheaters.

Speaking to Kotaku, programmer and business lead Forest Willard said that the studio was making an account system in order to make fighting bad actors much harder. Among Us has seen a lot of cheating in recent weeks, with some hacking the game to give them an edge, such as being able to see who the imposter is or just kill everyone.

“We’re rushing to get an account system in place so we can have better moderation and reporting systems built around that,” Willard wrote.

“Also getting help with making the servers better at detecting and blocking hacks. And investigating client-side hack prevention as well. I’m sort of scrambling to get all the right people in place, but I’m attacking it from multiple angles so it can get better in many ways hopefully all at once.”

Among Us launched back in 2018 but saw a surge of popularity at the end of this summer. The title has been the best-selling game on Steam for the last three weeks and saw 1.5m concurrent users at the start of September.

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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.