The upcoming Halo Infinite is going to be a "platform" for future content.
That's according to developer 343 Industries studio head Chris Lee, who told IGN that the title is just a starting point from which the game will grow.
“Halo Infinite is the start of our platform for the future,” he said.
“We want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before. It’s really about creating Halo Infinite as the start of the next ten years for Halo and then building that as we go with our fans and community.”
This has drawn comparison with the Destiny franchise, which was made by Bungie, the studio that created Halo in the first place.
Halo Infinite was announced back at E3 2018, but was shown off properly for the first time at Microsoft's Xbox Series X event yesterday (Thursday, July 23rd).
Back in 2018, 343 Industries' technical director David Berger said that the PC version of the sci-fi shooter would be treated as a "full first-class citizen," meaning that this version of the game wouldn't be a simple port. This is part of Microsoft's efforts to attempt to woo the PC audience.
You can check out the trailer for Halo Infinite below: