ALL THE LATEST NEWS ABOUT THE BUSINESS OF PC GAMES

News

Media Molecule encourages Dreams creators to use projects commercially

Media Molecule encourages Dreams creators to use projects commercially

Media Molecule has encouraged Dreams creators to use the game for business opportunities in a beta evaluation.

As revealed on the game's website, players own the IP for their original creations in-game. Users can use their projects in artwork, music portfolio's, T-shirt designs and other personal uses.

Due to interest from users, the developer has created a beta evaluation for creators to use their projects commercially. However, it is only available to a limited group of users. Furthermore, only Early Access members will be able to access the beta – they do need to have a project in mind when they apply.

"We've had lots of questions from creators about using Dreams for viable business opportunities off PlayStation such as concept artwork," said studio director Siobhan Reddy.

"We welcome and encourage creators to do this, but it's new territory for us. We've been busy behind the scenes mapping out how we can make it easier for creators to do this in the future. We are kicking this off with a beta evaluation, where creators can submit an application to use Dreams for a specific project."

Continued Reddy: "This is open to a limited group of users with the goal of learning how players want to use Dreams off PlayStation and how we may support this.

"If you're applying, you will need to have a project in mind, a time frame and be willing to provide feedback to Media Molecule along the way (amongst other requirements outlined in the application)."

Currently, the firm has seen interest by music video creators and concept artists.

Last month, Media Molecule made it clear that it would love to bring its PS4 creation title to PC.


Staff Writer

A freelance writer based in Berkshire. Besides PG and PCGI she has written as a guides writer, specialising in RPG's and horror.

Comments

No comments
View options
  • Order by latest to oldest
  • Order by oldest to latest
  • Show all replies