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Ubisoft makes tweaks to editorial team to more unique games

Ubisoft makes tweaks to editorial team to more unique games

French publishing giant Ubisoft has reportedly made some changes to its internal editorial team in order to halt stagnation in the company's output.

That's according to VideoGamesChronicle.com, which says that the firm will be announcing a restructure to its creative board following a difficult 2019 for the company. This year saw titles like The Division 2 and Ghost Recon Breakpoint underperforming, to the point where Ubisoft said that it was going back to the drawing board to fix problems with the latter.

Serge Hascoet will continue to head up the editorial team, but the number of people reporting into him is to expand and be given a greater degree of freedom. There will be seven VPs on the board, each in charge of a specific IP at the company.

“We are reinforcing our editorial team to be more agile and better accompany our development teams around the world as they create the best gaming experiences for players,” Ubisoft said in a statement.

For all its success, the French publishing giant has come under fire for games which feel incredibly similar despite coming from wildly different genres. Ubisoft has long been famous for giving its creatives a huge degree of freedom, so this is likely just an extension of that philosophy.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.